* Allows for generating top-level types for any embedded struct so
that sub-types can be properly instantiated from calling code
* Specifying `-no-embedded-types` will generate top-level types
rather than embedding the struct
* Refactored "Device" API
* All fields set to `omitempty` because it describes all possible
device types, so effectively any field could be omitted any time
* Fixed `get` call for "Device" API; replacing `rest` with `stat`
* Generated `get` and `update` calls for `Setting*` APIs
* Added `5.14.23` JSON files
73 lines
1.6 KiB
Go
73 lines
1.6 KiB
Go
// Code generated from ace.jar fields *.json files
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// DO NOT EDIT.
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package unifi
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import (
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"context"
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"fmt"
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)
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// just to fix compile issues with the import
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var (
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_ fmt.Formatter
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_ context.Context
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)
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type SettingSnmp struct {
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ID string `json:"_id,omitempty"`
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SiteID string `json:"site_id,omitempty"`
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Hidden bool `json:"attr_hidden,omitempty"`
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HiddenID string `json:"attr_hidden_id,omitempty"`
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NoDelete bool `json:"attr_no_delete,omitempty"`
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NoEdit bool `json:"attr_no_edit,omitempty"`
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Key string `json:"key"`
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Community string `json:"community,omitempty"` // .{1,256}
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Enabled bool `json:"enabled"`
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EnabledV3 bool `json:"enabledV3"`
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Username string `json:"username,omitempty"` // [a-zA-Z0-9_-]{1,30}
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XPassword string `json:"x_password,omitempty"` // [^'"]{8,32}
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}
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func (c *Client) getSettingSnmp(ctx context.Context, site string) (*SettingSnmp, error) {
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var respBody struct {
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Meta meta `json:"meta"`
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Data []SettingSnmp `json:"data"`
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}
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err := c.do(ctx, "GET", fmt.Sprintf("s/%s/get/setting/snmp", site), nil, &respBody)
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if err != nil {
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return nil, err
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}
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if len(respBody.Data) != 1 {
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return nil, &NotFoundError{}
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}
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d := respBody.Data[0]
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return &d, nil
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}
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func (c *Client) updateSettingSnmp(ctx context.Context, site string, d *SettingSnmp) (*SettingSnmp, error) {
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var respBody struct {
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Meta meta `json:"meta"`
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Data []SettingSnmp `json:"data"`
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}
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err := c.do(ctx, "PUT", fmt.Sprintf("s/%s/set/setting/snmp", site), d, &respBody)
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if err != nil {
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return nil, err
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}
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if len(respBody.Data) != 1 {
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return nil, &NotFoundError{}
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}
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new := respBody.Data[0]
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return &new, nil
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}
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